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author | Dan Lake | 2011-12-20 13:40:24 -0800 |
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committer | Dan Lake | 2011-12-20 13:40:24 -0800 |
commit | a1dc4e830dac3fa31a107aa855d2d2b2efeca0f2 (patch) | |
tree | bd9dd4d75fde576d2ea876a9356e41fde4e84f20 /OpenSim/Region/Physics/Manager | |
parent | Just adding a comment to SendFullUpdatToClient (diff) | |
download | opensim-SC_OLD-a1dc4e830dac3fa31a107aa855d2d2b2efeca0f2.zip opensim-SC_OLD-a1dc4e830dac3fa31a107aa855d2d2b2efeca0f2.tar.gz opensim-SC_OLD-a1dc4e830dac3fa31a107aa855d2d2b2efeca0f2.tar.bz2 opensim-SC_OLD-a1dc4e830dac3fa31a107aa855d2d2b2efeca0f2.tar.xz |
Remove unused SetAcceleration and add set on Acceleration parameter
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index c2acf97..0587054 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -261,7 +261,7 @@ namespace OpenSim.Region.Physics.Manager | |||
261 | 261 | ||
262 | public abstract Vector3 Torque { get; set; } | 262 | public abstract Vector3 Torque { get; set; } |
263 | public abstract float CollisionScore { get; set;} | 263 | public abstract float CollisionScore { get; set;} |
264 | public abstract Vector3 Acceleration { get; } | 264 | public abstract Vector3 Acceleration { get; set; } |
265 | public abstract Quaternion Orientation { get; set; } | 265 | public abstract Quaternion Orientation { get; set; } |
266 | public abstract int PhysicsActorType { get; set; } | 266 | public abstract int PhysicsActorType { get; set; } |
267 | public abstract bool IsPhysical { get; set; } | 267 | public abstract bool IsPhysical { get; set; } |
@@ -458,6 +458,7 @@ namespace OpenSim.Region.Physics.Manager | |||
458 | public override Vector3 Acceleration | 458 | public override Vector3 Acceleration |
459 | { | 459 | { |
460 | get { return Vector3.Zero; } | 460 | get { return Vector3.Zero; } |
461 | set { } | ||
461 | } | 462 | } |
462 | 463 | ||
463 | public override bool IsPhysical | 464 | public override bool IsPhysical |