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authorUbitUmarov2012-03-11 07:44:34 +0000
committerUbitUmarov2012-03-11 07:44:34 +0000
commit43dc0ee02066a38b46383412b15a69b847975a79 (patch)
tree8ed2e8d64809070ac7bca6b6ed218eda64682fbc /OpenSim/Region/Physics/Manager
parentinitial steps to support physical phantoms (diff)
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more phantom physics ( chODE and a fix in manager physicsactor
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 46f5b6f..bd80fff 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -170,7 +170,7 @@ namespace OpenSim.Region.Physics.Manager
170 170
171 public abstract Vector3 Size { get; set; } 171 public abstract Vector3 Size { get; set; }
172 172
173 public bool Phantom { get; set; } 173 public virtual bool Phantom { get; set; }
174 174
175 public abstract PrimitiveBaseShape Shape { set; } 175 public abstract PrimitiveBaseShape Shape { set; }
176 176