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authorJustin Clark-Casey (justincc)2012-08-02 23:54:32 +0100
committerJustin Clark-Casey (justincc)2012-08-02 23:54:32 +0100
commit0dfccfc1d9f1e2096eb05508f3e0b60c7b339c81 (patch)
tree88d593f56cbaca2c2ba796d87d91f3b5c17c22de /OpenSim/Region/Physics/Manager/PhysicsScene.cs
parentAdd simple draw test for the VectorRenderModule (diff)
parentInitialize the Rezzing object to UUID.Zero (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsScene.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsScene.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index b32cd30..6a0558a 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -43,6 +43,9 @@ namespace OpenSim.Region.Physics.Manager
43 public delegate void JointDeactivated(PhysicsJoint joint); 43 public delegate void JointDeactivated(PhysicsJoint joint);
44 public delegate void JointErrorMessage(PhysicsJoint joint, string message); // this refers to an "error message due to a problem", not "amount of joint constraint violation" 44 public delegate void JointErrorMessage(PhysicsJoint joint, string message); // this refers to an "error message due to a problem", not "amount of joint constraint violation"
45 45
46 public delegate void RequestAssetDelegate(UUID assetID, AssetReceivedDelegate callback);
47 public delegate void AssetReceivedDelegate(AssetBase asset);
48
46 /// <summary> 49 /// <summary>
47 /// Contact result from a raycast. 50 /// Contact result from a raycast.
48 /// </summary> 51 /// </summary>
@@ -73,6 +76,8 @@ namespace OpenSim.Region.Physics.Manager
73 get { return new NullPhysicsScene(); } 76 get { return new NullPhysicsScene(); }
74 } 77 }
75 78
79 public RequestAssetDelegate RequestAssetMethod { private get; set; }
80
76 public virtual void TriggerPhysicsBasedRestart() 81 public virtual void TriggerPhysicsBasedRestart()
77 { 82 {
78 physicsCrash handler = OnPhysicsCrash; 83 physicsCrash handler = OnPhysicsCrash;