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authorlbsa712007-07-03 14:37:29 +0000
committerlbsa712007-07-03 14:37:29 +0000
commit9b6b6d05d45cf0f754a0b26bf6240ef50be66563 (patch)
tree8d72120aac2184c5ed4c5ab5f6b673ef496a0803 /OpenSim/Region/Physics/Manager/PhysicsScene.cs
parent* Completed conceptual LlsdMethod - everything resides in SimpleApp pending g... (diff)
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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsScene.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsScene.cs11
1 files changed, 4 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index 3f22585..d44da00 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -25,9 +25,6 @@
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using OpenSim.Framework.Console; 28using OpenSim.Framework.Console;
32 29
33namespace OpenSim.Physics.Manager 30namespace OpenSim.Physics.Manager
@@ -67,7 +64,7 @@ namespace OpenSim.Physics.Manager
67 64
68 public override PhysicsActor AddAvatar(PhysicsVector position) 65 public override PhysicsActor AddAvatar(PhysicsVector position)
69 { 66 {
70 OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); 67 MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position);
71 return PhysicsActor.Null; 68 return PhysicsActor.Null;
72 } 69 }
73 70
@@ -78,7 +75,7 @@ namespace OpenSim.Physics.Manager
78 75
79 public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) 76 public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size)
80 { 77 {
81 OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size); 78 MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size);
82 return PhysicsActor.Null; 79 return PhysicsActor.Null;
83 } 80 }
84 81
@@ -91,12 +88,12 @@ namespace OpenSim.Physics.Manager
91 88
92 public override void GetResults() 89 public override void GetResults()
93 { 90 {
94 OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : GetResults()"); 91 MainLog.Instance.Verbose("NullPhysicsScene : GetResults()");
95 } 92 }
96 93
97 public override void SetTerrain(float[] heightMap) 94 public override void SetTerrain(float[] heightMap)
98 { 95 {
99 OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); 96 MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
100 } 97 }
101 98
102 public override void DeleteTerrain() 99 public override void DeleteTerrain()