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author | Tedd Hansen | 2008-02-18 14:21:51 +0000 |
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committer | Tedd Hansen | 2008-02-18 14:21:51 +0000 |
commit | c62328950a3e4ad30dbe972db11d05ca7519d6de (patch) | |
tree | 4610c7af86f2831f085334aed67f50dab615736b /OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |
parent | bring back some script engine debugging, hoping this will help track down the... (diff) | |
download | opensim-SC_OLD-c62328950a3e4ad30dbe972db11d05ca7519d6de.zip opensim-SC_OLD-c62328950a3e4ad30dbe972db11d05ca7519d6de.tar.gz opensim-SC_OLD-c62328950a3e4ad30dbe972db11d05ca7519d6de.tar.bz2 opensim-SC_OLD-c62328950a3e4ad30dbe972db11d05ca7519d6de.tar.xz |
More exception checks and crash hints
If no scriptengine is specified then don't try to load any.
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 76ea503..ac05576 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -106,6 +106,14 @@ namespace OpenSim.Region.Physics.Manager | |||
106 | 106 | ||
107 | private void AddPlugin(string FileName) | 107 | private void AddPlugin(string FileName) |
108 | { | 108 | { |
109 | // TODO / NOTE | ||
110 | // The assembly named 'OpenSim.Region.Physics.BasicPhysicsPlugin' was loaded from | ||
111 | // 'file:///C:/OpenSim/trunk2/bin/Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll' | ||
112 | // using the LoadFrom context. The use of this context can result in unexpected behavior | ||
113 | // for serialization, casting and dependency resolution. In almost all cases, it is recommended | ||
114 | // that the LoadFrom context be avoided. This can be done by installing assemblies in the | ||
115 | // Global Assembly Cache or in the ApplicationBase directory and using Assembly. | ||
116 | // Load when explicitly loading assemblies. | ||
109 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 117 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); |
110 | 118 | ||
111 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 119 | foreach (Type pluginType in pluginAssembly.GetTypes()) |