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authorlbsa712007-07-03 14:37:29 +0000
committerlbsa712007-07-03 14:37:29 +0000
commit9b6b6d05d45cf0f754a0b26bf6240ef50be66563 (patch)
tree8d72120aac2184c5ed4c5ab5f6b673ef496a0803 /OpenSim/Region/Physics/Manager/PhysicsActor.cs
parent* Completed conceptual LlsdMethod - everything resides in SimpleApp pending g... (diff)
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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs12
1 files changed, 5 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 502d8e6..8c286e0 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -25,15 +25,13 @@
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using Axiom.MathLib;
29using System.Collections.Generic;
30using System.Text;
31 29
32namespace OpenSim.Physics.Manager 30namespace OpenSim.Physics.Manager
33{ 31{
34 public delegate void PositionUpdate(PhysicsVector position); 32 public delegate void PositionUpdate(PhysicsVector position);
35 public delegate void VelocityUpdate(PhysicsVector velocity); 33 public delegate void VelocityUpdate(PhysicsVector velocity);
36 public delegate void OrientationUpdate(Axiom.MathLib.Quaternion orientation); 34 public delegate void OrientationUpdate(Quaternion orientation);
37 35
38 public abstract class PhysicsActor 36 public abstract class PhysicsActor
39 { 37 {
@@ -66,7 +64,7 @@ namespace OpenSim.Physics.Manager
66 get; 64 get;
67 } 65 }
68 66
69 public abstract Axiom.MathLib.Quaternion Orientation 67 public abstract Quaternion Orientation
70 { 68 {
71 get; 69 get;
72 set; 70 set;
@@ -115,11 +113,11 @@ namespace OpenSim.Physics.Manager
115 } 113 }
116 } 114 }
117 115
118 public override Axiom.MathLib.Quaternion Orientation 116 public override Quaternion Orientation
119 { 117 {
120 get 118 get
121 { 119 {
122 return Axiom.MathLib.Quaternion.Identity; 120 return Quaternion.Identity;
123 } 121 }
124 set 122 set
125 { 123 {