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author | Revolution | 2010-02-14 15:41:57 -0600 |
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committer | Melanie | 2010-02-14 22:18:46 +0000 |
commit | 9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch) | |
tree | 04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Region/Physics/Manager/PhysicsActor.cs | |
parent | * SQLite match code casing with regionsettings table field casing (what's wit... (diff) | |
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Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 9c192ed..880c3ea 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -208,6 +208,7 @@ namespace OpenSim.Region.Physics.Manager | |||
208 | public abstract void VehicleFloatParam(int param, float value); | 208 | public abstract void VehicleFloatParam(int param, float value); |
209 | public abstract void VehicleVectorParam(int param, Vector3 value); | 209 | public abstract void VehicleVectorParam(int param, Vector3 value); |
210 | public abstract void VehicleRotationParam(int param, Quaternion rotation); | 210 | public abstract void VehicleRotationParam(int param, Quaternion rotation); |
211 | public abstract void VehicleFlags(int param, bool remove); | ||
211 | 212 | ||
212 | public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more | 213 | public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more |
213 | 214 | ||
@@ -352,6 +353,11 @@ namespace OpenSim.Region.Physics.Manager | |||
352 | 353 | ||
353 | } | 354 | } |
354 | 355 | ||
356 | public override void VehicleFlags(int param, bool remove) | ||
357 | { | ||
358 | |||
359 | } | ||
360 | |||
355 | public override void SetVolumeDetect(int param) | 361 | public override void SetVolumeDetect(int param) |
356 | { | 362 | { |
357 | 363 | ||