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authorKittoFlora2009-10-26 00:10:23 +0100
committerKittoFlora2009-10-26 00:10:23 +0100
commit8428b25939d39711e732eeb3928e8a8e64aad8a9 (patch)
tree4431c6743c579dcaa83a5f979496ccc574ae25e3 /OpenSim/Region/Physics/Manager/PhysicsActor.cs
parentCommented out instrumentation in ODEPrim.cs (diff)
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Add llRotLookat pt1.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 7603131..566746a 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -230,7 +230,12 @@ namespace OpenSim.Region.Physics.Manager
230 public abstract PIDHoverType PIDHoverType { set;} 230 public abstract PIDHoverType PIDHoverType { set;}
231 public abstract float PIDHoverTau { set;} 231 public abstract float PIDHoverTau { set;}
232 232
233 233 // For RotLookAt
234 public abstract Quaternion APIDTarget { set;}
235 public abstract bool APIDActive { set;}
236 public abstract float APIDStrength { set;}
237 public abstract float APIDDamping { set;}
238
234 public abstract void AddForce(PhysicsVector force, bool pushforce); 239 public abstract void AddForce(PhysicsVector force, bool pushforce);
235 public abstract void AddAngularForce(PhysicsVector force, bool pushforce); 240 public abstract void AddAngularForce(PhysicsVector force, bool pushforce);
236 public abstract void SetMomentum(PhysicsVector momentum); 241 public abstract void SetMomentum(PhysicsVector momentum);
@@ -463,6 +468,12 @@ namespace OpenSim.Region.Physics.Manager
463 public override bool PIDHoverActive { set { return; } } 468 public override bool PIDHoverActive { set { return; } }
464 public override PIDHoverType PIDHoverType { set { return; } } 469 public override PIDHoverType PIDHoverType { set { return; } }
465 public override float PIDHoverTau { set { return; } } 470 public override float PIDHoverTau { set { return; } }
471
472 public override Quaternion APIDTarget { set { return; } }
473 public override bool APIDActive { set { return; } }
474 public override float APIDStrength { set { return; } }
475 public override float APIDDamping { set { return; } }
476
466 477
467 public override void SetMomentum(PhysicsVector momentum) 478 public override void SetMomentum(PhysicsVector momentum)
468 { 479 {