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author | UbitUmarov | 2012-03-21 00:02:41 +0000 |
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committer | UbitUmarov | 2012-03-21 00:02:41 +0000 |
commit | 8817b6e74cd792808c4bf1d7c125ff3ecace4d89 (patch) | |
tree | 977b2b34bf2d4749d178986cc1305d20f1255c75 /OpenSim/Region/Physics/Manager/IMesher.cs | |
parent | added convex decomposition hulls support. Hardcoded to use mesh or this. (so... (diff) | |
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let convex be a parameter to createMesh so it can be used. Was forced to add it also to original mesher code and zeromesher
Diffstat (limited to 'OpenSim/Region/Physics/Manager/IMesher.cs')
-rw-r--r-- | OpenSim/Region/Physics/Manager/IMesher.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs index cc92484..c32cf38 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/Physics/Manager/IMesher.cs | |||
@@ -36,6 +36,7 @@ namespace OpenSim.Region.Physics.Manager | |||
36 | { | 36 | { |
37 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); | 37 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); |
38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); | 38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); |
39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical,bool convex); | ||
39 | } | 40 | } |
40 | 41 | ||
41 | // Values for level of detail to be passed to the mesher. | 42 | // Values for level of detail to be passed to the mesher. |