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author | Jeff Ames | 2007-11-11 09:19:21 +0000 |
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committer | Jeff Ames | 2007-11-11 09:19:21 +0000 |
commit | db174dfa2061ce35b657cd8f119f1176b53c6207 (patch) | |
tree | 7ff889f817ab0ebac5a90c6adbecf4a263239a73 /OpenSim/Region/Physics/Manager/IMesher.cs | |
parent | fixed chatting while sitting (diff) | |
download | opensim-SC_OLD-db174dfa2061ce35b657cd8f119f1176b53c6207.zip opensim-SC_OLD-db174dfa2061ce35b657cd8f119f1176b53c6207.tar.gz opensim-SC_OLD-db174dfa2061ce35b657cd8f119f1176b53c6207.tar.bz2 opensim-SC_OLD-db174dfa2061ce35b657cd8f119f1176b53c6207.tar.xz |
set svn:eol-style
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Manager/IMesher.cs | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs index 037616c..be3b272 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/Physics/Manager/IMesher.cs | |||
@@ -1,26 +1,26 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | using OpenSim.Framework; | 5 | using OpenSim.Framework; |
6 | 6 | ||
7 | namespace OpenSim.Region.Physics.Manager | 7 | namespace OpenSim.Region.Physics.Manager |
8 | { | 8 | { |
9 | public interface IMesher | 9 | public interface IMesher |
10 | { | 10 | { |
11 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size); | 11 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size); |
12 | } | 12 | } |
13 | 13 | ||
14 | public interface IVertex { | 14 | public interface IVertex { |
15 | } | 15 | } |
16 | 16 | ||
17 | public interface IMesh | 17 | public interface IMesh |
18 | { | 18 | { |
19 | List<PhysicsVector> getVertexList(); | 19 | List<PhysicsVector> getVertexList(); |
20 | int[] getIndexListAsInt(); | 20 | int[] getIndexListAsInt(); |
21 | int[] getIndexListAsIntLocked(); | 21 | int[] getIndexListAsIntLocked(); |
22 | float[] getVertexListAsFloatLocked(); | 22 | float[] getVertexListAsFloatLocked(); |
23 | 23 | ||
24 | 24 | ||
25 | } | 25 | } |
26 | } | 26 | } |