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authorUbitUmarov2012-02-11 04:42:45 +0000
committerUbitUmarov2012-02-11 04:42:45 +0000
commit33a9f0f1c5aa4cb6b49399dfe6b309b59f77266e (patch)
treee49aecf10e4b314c3623f2ecc759bc823f9baa77 /OpenSim/Region/Physics/ConvexDecompositionDotNet/int3.cs
parentUse mesh to estimate real center of prims if avaiable. Let sculpt map texture... (diff)
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a bit better vertical attractor and banking
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