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author | Robert Adams | 2012-11-29 22:21:45 -0800 |
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committer | Robert Adams | 2012-11-29 22:21:45 -0800 |
commit | ec63e4ff29f9983b65d76232018156605762ccc0 (patch) | |
tree | b7bbe2b1fe10f05421ebb72c3f3302329bcde6ad /OpenSim/Region/Physics/ConvexDecompositionDotNet/float2.cs | |
parent | BulletSim: add copyright header where it is missing. Remove some unnecessary ... (diff) | |
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BulletSim: remove time scaling of computed vehicle absolute velocity since Bullet will scale the movement by the time slice. Restore LIMIT_MOTOR_UP to definitition of BOAT simce some vehicle engines use it even for land vehicles. Push vehicle parameter updates through the regular property update to solve vehicles floating off when they should be stopped.
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