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author | Melanie | 2011-01-28 01:46:30 +0100 |
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committer | Melanie | 2011-01-28 01:46:30 +0100 |
commit | 566eff17de31b4ffc1aef85c6047ce9e4e8bf5cd (patch) | |
tree | 1a0e9a6fd77bd58df79c4b0cc4e9627312fd0702 /OpenSim/Region/Physics/ChOdePlugin | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
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Comment a very spammy debug message that was being output directly to console.
My last fox that makes bumping into sim borders/bans work makes this spam
endlessly.
Diffstat (limited to 'OpenSim/Region/Physics/ChOdePlugin')
-rw-r--r-- | OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs index 93f9964..1bce760 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs | |||
@@ -594,7 +594,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
594 | Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH); | 594 | Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH); |
595 | _parent_scene.geom_name_map[Shell] = m_name; | 595 | _parent_scene.geom_name_map[Shell] = m_name; |
596 | _parent_scene.actor_name_map[Shell] = (PhysicsActor)this; | 596 | _parent_scene.actor_name_map[Shell] = (PhysicsActor)this; |
597 | Console.WriteLine("**** Create {2} Dicts: actor={0} name={1} height={3} rad={4}", _parent_scene.actor_name_map.Count, _parent_scene.geom_name_map.Count, m_name, CAPSULE_LENGTH, CAPSULE_RADIUS); | 597 | //Console.WriteLine("**** Create {2} Dicts: actor={0} name={1} height={3} rad={4}", _parent_scene.actor_name_map.Count, _parent_scene.geom_name_map.Count, m_name, CAPSULE_LENGTH, CAPSULE_RADIUS); |
598 | 598 | ||
599 | d.GeomSetCategoryBits(Shell, (int)m_collisionCategories); | 599 | d.GeomSetCategoryBits(Shell, (int)m_collisionCategories); |
600 | d.GeomSetCollideBits(Shell, (int)m_collisionFlags); | 600 | d.GeomSetCollideBits(Shell, (int)m_collisionFlags); |