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authorUbitUmarov2012-02-27 20:08:43 +0000
committerUbitUmarov2012-02-27 20:08:43 +0000
commita725b5e01ed92b54d0bddd321acbe4498492f67c (patch)
tree73ba8effb7f9cf5ef3f3820e450b5d299a984acb /OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
parentMerge branch 'ubitwork' (diff)
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Let inworld meshs colide as such and not as basic prim all the time. Removed also LOD, and outerskin on colision meshs.
Diffstat (limited to 'OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
index 86ab58d..915b88d 100644
--- a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
@@ -2421,7 +2421,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2421 // Don't need to re-enable body.. it's done in SetMesh 2421 // Don't need to re-enable body.. it's done in SetMesh
2422 try 2422 try
2423 { 2423 {
2424 _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); 2424 _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, (int)LevelOfDetail.High, true);
2425 } 2425 }
2426 catch 2426 catch
2427 { 2427 {
@@ -2676,7 +2676,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2676 try 2676 try
2677 { 2677 {
2678 if (_parent_scene.needsMeshing(_pbs)) 2678 if (_parent_scene.needsMeshing(_pbs))
2679 mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical); 2679 mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, (int)LevelOfDetail.High, true);
2680 } 2680 }
2681 catch 2681 catch
2682 { 2682 {
@@ -2783,7 +2783,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2783 meshlod = _parent_scene.MeshSculptphysicalLOD; 2783 meshlod = _parent_scene.MeshSculptphysicalLOD;
2784 try 2784 try
2785 { 2785 {
2786 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical); 2786 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, (int)LevelOfDetail.High, true);
2787 CreateGeom(m_targetSpace, mesh); 2787 CreateGeom(m_targetSpace, mesh);
2788 } 2788 }
2789 catch 2789 catch