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authorCharles Krinke2008-09-28 18:36:30 +0000
committerCharles Krinke2008-09-28 18:36:30 +0000
commit3397236c6c759178bfb77e41ba761fca162a7b5f (patch)
treeacedd8141784442df5c7e682b6a0ee6acebabf37 /OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
parentMantis #2288 (diff)
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Plumb the connection through from llSetVehicleFloatParam
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
Diffstat (limited to 'OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs')
-rw-r--r--OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
index c969f9a..39fab43 100644
--- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
+++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
@@ -950,6 +950,12 @@ namespace OpenSim.Region.Physics.BulletXPlugin
950 set { return; } 950 set { return; }
951 } 951 }
952 952
953 public override float VehicleFloatParam
954 {
955 get { return 0f; }
956 set { return; }
957 }
958
953 public override PhysicsVector CenterOfMass 959 public override PhysicsVector CenterOfMass
954 { 960 {
955 get { return PhysicsVector.Zero; } 961 get { return PhysicsVector.Zero; }