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author | Teravus Ovares | 2008-02-11 22:54:51 +0000 |
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committer | Teravus Ovares | 2008-02-11 22:54:51 +0000 |
commit | f603e57e9ae9d9b7e3bf6b35924d99292cf6de43 (patch) | |
tree | 5b3395faf6d8d9c46006f4d7fdb2ddfe36bd8be6 /OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | |
parent | Tiny change to print out a warning in a situation which almost guaranteeably ... (diff) | |
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* Added PhysicsScene.Dispose()
* In ODE, disposing of all of the ODE objects and the ODE World to reclaim memory when the simulator restarts.
Diffstat (limited to 'OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs index 27ae490..fb32f93 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs +++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | |||
@@ -409,7 +409,10 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
409 | mesher = meshmerizer; | 409 | mesher = meshmerizer; |
410 | } | 410 | } |
411 | 411 | ||
412 | public override void Dispose() | ||
413 | { | ||
412 | 414 | ||
415 | } | ||
413 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) | 416 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) |
414 | { | 417 | { |
415 | PhysicsVector pos = new PhysicsVector(); | 418 | PhysicsVector pos = new PhysicsVector(); |