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authorRobert Adams2013-03-19 17:15:24 -0700
committerRobert Adams2013-03-19 17:15:24 -0700
commit90b9121e66934795ab2d59f149e9e65eadc09e75 (patch)
treedd5da41af4180caf1505c575b82d1457e9206ee9 /OpenSim/Region/Physics/BulletSPlugin
parentFor the moment, disable the output of the 'scene' statistics in SimExtraStats... (diff)
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BulletSim: change 'degenerate mesh' message from Error to Debug because there
seem to be lots of sculpties with this problem while the condition really doesn't change region operation.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
index 219372b..b16bc10 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
@@ -685,7 +685,7 @@ public sealed class BSShapeCollection : IDisposable
685 } 685 }
686 else 686 else
687 { 687 {
688 PhysicsScene.Logger.ErrorFormat("{0} All mesh triangles degenerate. Prim {1} at {2} in {3}", 688 PhysicsScene.Logger.DebugFormat("{0} All mesh triangles degenerate. Prim {1} at {2} in {3}",
689 LogHeader, prim.PhysObjectName, prim.RawPosition, PhysicsScene.Name); 689 LogHeader, prim.PhysObjectName, prim.RawPosition, PhysicsScene.Name);
690 } 690 }
691 } 691 }