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author | Robert Adams | 2012-12-02 23:39:17 -0800 |
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committer | Robert Adams | 2012-12-03 07:59:56 -0800 |
commit | 41f1c5b7f712ed9c093ce421b39460c7711aece4 (patch) | |
tree | 7972aaece55d5e174a4e6db552b54156130ab892 /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |
parent | BulletSim: add stubs for generalization of preStep actions. Will eventually r... (diff) | |
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BulletSim: rework angular corrections to remove any hybrid code and compute absolute collections.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt index ca71313..68f25fc 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |||
@@ -28,6 +28,7 @@ Small physical objects do not interact correctly | |||
28 | Add material type linkage and input all the material property definitions. | 28 | Add material type linkage and input all the material property definitions. |
29 | Skeleton classes and table are in the sources but are not filled or used. | 29 | Skeleton classes and table are in the sources but are not filled or used. |
30 | Add PID motor for avatar movement (slow to stop, ...) | 30 | Add PID motor for avatar movement (slow to stop, ...) |
31 | Implement function efficiency for lineaar and angular motion. | ||
31 | 32 | ||
32 | After getting off a vehicle, the root prim is phantom (can be walked through) | 33 | After getting off a vehicle, the root prim is phantom (can be walked through) |
33 | Need to force a position update for the root prim after compound shape destruction | 34 | Need to force a position update for the root prim after compound shape destruction |