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author | Robert Adams | 2013-06-11 17:58:08 -0700 |
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committer | Robert Adams | 2013-06-11 17:58:08 -0700 |
commit | 3cb65f0d3166f976713a7c095eb37e6de05061d0 (patch) | |
tree | dc36eeb32e15683e39e0ce7d9681ad94d64cc74b /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |
parent | Merge working repo (diff) | |
download | opensim-SC_OLD-3cb65f0d3166f976713a7c095eb37e6de05061d0.zip opensim-SC_OLD-3cb65f0d3166f976713a7c095eb37e6de05061d0.tar.gz opensim-SC_OLD-3cb65f0d3166f976713a7c095eb37e6de05061d0.tar.bz2 opensim-SC_OLD-3cb65f0d3166f976713a7c095eb37e6de05061d0.tar.xz |
BulletSim: when meshing or asset fetching fails, include position
and region with the offending object's name in the error message.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt index 1e01526..4357ef1 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |||
@@ -1,5 +1,9 @@ | |||
1 | CURRENT PROBLEMS TO FIX AND/OR LOOK AT | 1 | CURRENT PROBLEMS TO FIX AND/OR LOOK AT |
2 | ================================================= | 2 | ================================================= |
3 | Vehicle buoyancy. Computed correctly? Possibly creating very large effective mass. | ||
4 | Interaction of llSetBuoyancy and vehicle buoyancy. Should be additive? | ||
5 | Negative buoyancy computed correctly | ||
6 | Computation of mesh mass. How done? How should it be done? | ||
3 | Script changing rotation of child prim while vehicle moving (eg turning wheel) causes | 7 | Script changing rotation of child prim while vehicle moving (eg turning wheel) causes |
4 | the wheel to appear to jump back. Looks like sending position from previous update. | 8 | the wheel to appear to jump back. Looks like sending position from previous update. |
5 | Enable vehicle border crossings (at least as poorly as ODE) | 9 | Enable vehicle border crossings (at least as poorly as ODE) |