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author | Robert Adams | 2013-04-30 11:42:11 -0700 |
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committer | Robert Adams | 2013-04-30 11:42:11 -0700 |
commit | 7cdb07b386ffe88749fcc6cabadd9851f254699d (patch) | |
tree | 92b4a1851c00b1a3352e4e853adda013a98aa181 /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |
parent | BulletSim: Add non-static BSShape.GetReference for getting another reference (diff) | |
download | opensim-SC_OLD-7cdb07b386ffe88749fcc6cabadd9851f254699d.zip opensim-SC_OLD-7cdb07b386ffe88749fcc6cabadd9851f254699d.tar.gz opensim-SC_OLD-7cdb07b386ffe88749fcc6cabadd9851f254699d.tar.bz2 opensim-SC_OLD-7cdb07b386ffe88749fcc6cabadd9851f254699d.tar.xz |
BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working yet.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt index 559a73f..5792ae6 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |||
@@ -52,6 +52,9 @@ One sided meshes? Should terrain be built into a closed shape? | |||
52 | 52 | ||
53 | VEHICLES TODO LIST: | 53 | VEHICLES TODO LIST: |
54 | ================================================= | 54 | ================================================= |
55 | LINEAR_MOTOR_DIRECTION values should be clamped to reasonable numbers. | ||
56 | What are the limits in SL? | ||
57 | Same for other velocity settings. | ||
55 | UBit improvements to remove rubber-banding of avatars sitting on vehicle child prims: | 58 | UBit improvements to remove rubber-banding of avatars sitting on vehicle child prims: |
56 | https://github.com/UbitUmarov/Ubit-opensim | 59 | https://github.com/UbitUmarov/Ubit-opensim |
57 | Border crossing with linked vehicle causes crash | 60 | Border crossing with linked vehicle causes crash |