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author | Robert Adams | 2013-01-31 15:52:50 -0800 |
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committer | Robert Adams | 2013-01-31 15:56:10 -0800 |
commit | 75a05c16c5c0ec0712f7f564b60530e0a3fd1c82 (patch) | |
tree | fc6700bc9c7b6e04ea0e6615b57b04ffc1fcb2cd /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |
parent | BulletSim: make sure vehicle physical properties are set when going (diff) | |
download | opensim-SC_OLD-75a05c16c5c0ec0712f7f564b60530e0a3fd1c82.zip opensim-SC_OLD-75a05c16c5c0ec0712f7f564b60530e0a3fd1c82.tar.gz opensim-SC_OLD-75a05c16c5c0ec0712f7f564b60530e0a3fd1c82.tar.bz2 opensim-SC_OLD-75a05c16c5c0ec0712f7f564b60530e0a3fd1c82.tar.xz |
BulletSim: fix crash caused when linksets were rebuilt. A problem added
when individual child pos/rot changes were implementated a week or so ago.
Remove some passing of inTaintTime flag when it was never false.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt index d574a49..7dfdec1 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |||
@@ -65,6 +65,10 @@ Vehicle attributes are not restored when a vehicle is rezzed on region creation | |||
65 | 65 | ||
66 | GENERAL TODO LIST: | 66 | GENERAL TODO LIST: |
67 | ================================================= | 67 | ================================================= |
68 | Collisions are inconsistant: arrows are supposed to hit and report collision. Often don't. | ||
69 | If arrow show at prim, collision reported about 1/3 of time. If collision reported, | ||
70 | both arrow and prim report it. The arrow bounces off the prim 9 out of 10 times. | ||
71 | Shooting 5m sphere "arrows" at 60m/s. | ||
68 | llMoveToTarget objects are not effected by gravity until target is removed. | 72 | llMoveToTarget objects are not effected by gravity until target is removed. |
69 | Compute CCD parameters based on body size | 73 | Compute CCD parameters based on body size |
70 | Can solver iterations be changed per body/shape? Can be for constraints but what | 74 | Can solver iterations be changed per body/shape? Can be for constraints but what |