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authorRobert Adams2012-12-27 16:05:11 -0800
committerRobert Adams2012-12-27 22:12:27 -0800
commit7a5f598399c7373bd146061b478e6d04cb204879 (patch)
treeca14b47c2ffcb6f8717aa481830e79497bedb584 /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
parentAdd check to always push terse updates for presences that have new velocities... (diff)
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BulletSim: move logic for IsColliding, CollidingGround and CollidingObj from individual sub-classes and up to parent BSPhysObject class.
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
index a66508a..16131cd 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
@@ -2,9 +2,10 @@ CURRENT PRIORITIES
2================================================= 2=================================================
3Redo BulletSimAPI to allow native C# implementation of Bullet option. 3Redo BulletSimAPI to allow native C# implementation of Bullet option.
4Avatar movement 4Avatar movement
5 flying into a wall doesn't stop avatar who keeps appearing to move through the obsticle 5 flying into a wall doesn't stop avatar who keeps appearing to move through the obstacle
6 walking up stairs is not calibrated correctly (stairs out of Kepler cabin) 6 walking up stairs is not calibrated correctly (stairs out of Kepler cabin)
7 avatar capsule rotation completed 7 avatar capsule rotation completed
8llMoveToTarget
8Enable vehicle border crossings (at least as poorly as ODE) 9Enable vehicle border crossings (at least as poorly as ODE)
9 Terrain skirts 10 Terrain skirts
10 Avatar created in previous region and not new region when crossing border 11 Avatar created in previous region and not new region when crossing border