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authorRobert Adams2012-10-11 12:54:27 -0700
committerRobert Adams2012-10-11 14:01:29 -0700
commitb24190ec98f31f1e4672d1174163426b9b44e25d (patch)
tree1e720ac978101d05c0361d7b65171d6cae1c9b9c /OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
parentBulletSim: normalize physics FPS to 45 (for real this time). (diff)
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BulletSim: remove some unused API2 calls because they were removed from Bullet 2.81
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs12
1 files changed, 0 insertions, 12 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
index e23fe5a..276111c 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
@@ -1039,18 +1039,6 @@ public static extern IntPtr GetConstraintRef2(IntPtr obj, int index);
1039public static extern int GetNumConstraintRefs2(IntPtr obj); 1039public static extern int GetNumConstraintRefs2(IntPtr obj);
1040 1040
1041[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] 1041[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
1042public static extern Vector3 GetDeltaLinearVelocity2(IntPtr obj);
1043
1044[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
1045public static extern Vector3 GetDeltaAngularVelocity2(IntPtr obj);
1046
1047[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
1048public static extern Vector3 GetPushVelocity2(IntPtr obj);
1049
1050[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
1051public static extern Vector3 GetTurnVelocity2(IntPtr obj);
1052
1053[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
1054public static extern void SetCollisionFilterMask2(IntPtr body, uint filter, uint mask); 1042public static extern void SetCollisionFilterMask2(IntPtr body, uint filter, uint mask);
1055 1043
1056// ===================================================================================== 1044// =====================================================================================