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author | Robert Adams | 2012-11-21 16:31:23 -0800 |
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committer | Robert Adams | 2012-11-21 16:43:53 -0800 |
commit | cbc7e7bf85bfd9e916146b0ae4a605996c24720b (patch) | |
tree | 9873174e8174ce230b2b0e8d30c490d0b79db745 /OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | |
parent | BulletSim: Properly position mesh terrain on creation (fixes terrain not appe... (diff) | |
download | opensim-SC_OLD-cbc7e7bf85bfd9e916146b0ae4a605996c24720b.zip opensim-SC_OLD-cbc7e7bf85bfd9e916146b0ae4a605996c24720b.tar.gz opensim-SC_OLD-cbc7e7bf85bfd9e916146b0ae4a605996c24720b.tar.bz2 opensim-SC_OLD-cbc7e7bf85bfd9e916146b0ae4a605996c24720b.tar.xz |
BulletSim: Make avatar capsule so it is not circular.
Simple attempt to make avatars better shaped.
Replace parameter 'avatarCapsuleRadius' with 'avatarCapsuleWidth'
and 'avatarCapsuleDepth'.
More tweeking to avatar height calculation. A little better but
short avatar's feet are above the terrain and tall avatar's feet
are a little below the ground.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs index e218053..4647c2d 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | |||
@@ -291,7 +291,8 @@ public struct ConfigurationParameters | |||
291 | public float avatarStandingFriction; | 291 | public float avatarStandingFriction; |
292 | public float avatarDensity; | 292 | public float avatarDensity; |
293 | public float avatarRestitution; | 293 | public float avatarRestitution; |
294 | public float avatarCapsuleRadius; | 294 | public float avatarCapsuleWidth; |
295 | public float avatarCapsuleDepth; | ||
295 | public float avatarCapsuleHeight; | 296 | public float avatarCapsuleHeight; |
296 | public float avatarContactProcessingThreshold; | 297 | public float avatarContactProcessingThreshold; |
297 | 298 | ||