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authorMelanie2012-11-22 14:45:41 +0000
committerMelanie2012-11-22 14:45:41 +0000
commit3b2caa63b0ba890555990a88821ee37daa2607b4 (patch)
treea1f3c176b4b80330d34bbd6ac18811c5d7299081 /OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs
parentFactor out command script code. (diff)
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Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
conflicts with PhysicsShape type defined in later libOMV
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs
index 3279b6f..dca7150 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSTerrainMesh.cs
@@ -91,7 +91,7 @@ public sealed class BSTerrainMesh : BSTerrainPhys
91 91
92 m_terrainShape = new BulletShape(BulletSimAPI.CreateMeshShape2(PhysicsScene.World.ptr, 92 m_terrainShape = new BulletShape(BulletSimAPI.CreateMeshShape2(PhysicsScene.World.ptr,
93 indicesCount, indices, verticesCount, vertices), 93 indicesCount, indices, verticesCount, vertices),
94 PhysicsShapeType.SHAPE_MESH); 94 BSPhysicsShapeType.SHAPE_MESH);
95 if (m_terrainShape.ptr == IntPtr.Zero) 95 if (m_terrainShape.ptr == IntPtr.Zero)
96 { 96 {
97 // DISASTER!! 97 // DISASTER!!