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authorRobert Adams2013-08-01 17:43:06 -0700
committerRobert Adams2013-08-02 09:47:12 -0700
commit24df15dab7befd50f7a45eb54f001e6e481f0ec4 (patch)
treef3502a9782d68848c00fe3cb9b4b2a04dfa91f61 /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
parentBulletSim: add BSLinkInfo structure to remember link specific information (diff)
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BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
and processing routines in BulletSim. Add linkset rebuild/conversion routine in BSLinkset.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index 41aca3b..79ac5a5 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -862,6 +862,23 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
862 862
863 public override bool IsThreaded { get { return false; } } 863 public override bool IsThreaded { get { return false; } }
864 864
865 #region Extensions
866 // =============================================================
867 // Per scene functions. See below.
868
869 // Per avatar functions. See BSCharacter.
870
871 // Per prim functions. See BSPrim.
872 public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType";
873 public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType";
874 // =============================================================
875
876 public override object Extension(string pFunct, params object[] pParams)
877 {
878 return base.Extension(pFunct, pParams);
879 }
880 #endregion // Extensions
881
865 #region Taints 882 #region Taints
866 // The simulation execution order is: 883 // The simulation execution order is:
867 // Simulate() 884 // Simulate()