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author | Robert Adams | 2012-03-26 08:57:40 -0700 |
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committer | Robert Adams | 2012-03-26 08:57:40 -0700 |
commit | 2fcdecf0900a5b458227ede4b34faec427f3cf28 (patch) | |
tree | 27b9fae37ce4d8f05712bc774d707e3dcc7d9848 /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |
parent | Merge branch 'bulletsim1' (diff) | |
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BulletSim: fix typo introducted by previous checkins (git merge sometimes makes mistakes)
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index 6963af5..581d540 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |||
@@ -833,9 +833,6 @@ public class BSScene : PhysicsScene, IPhysicsParameters | |||
833 | case "friction": TaintedUpdateParameter(lparm, localID, val); break; | 833 | case "friction": TaintedUpdateParameter(lparm, localID, val); break; |
834 | case "restitution": TaintedUpdateParameter(lparm, localID, val); break; | 834 | case "restitution": TaintedUpdateParameter(lparm, localID, val); break; |
835 | 835 | ||
836 | case "friction": TaintedUpdateParameter(lparm, localID, val); break; | ||
837 | case "restitution": TaintedUpdateParameter(lparm, localID, val); break; | ||
838 | |||
839 | // set a terrain physical feature and cause terrain to be recalculated | 836 | // set a terrain physical feature and cause terrain to be recalculated |
840 | case "terrainfriction": m_params[0].terrainFriction = val; TaintedUpdateParameter("terrain", 0, val); break; | 837 | case "terrainfriction": m_params[0].terrainFriction = val; TaintedUpdateParameter("terrain", 0, val); break; |
841 | case "terrainhitfraction": m_params[0].terrainHitFraction = val; TaintedUpdateParameter("terrain", 0, val); break; | 838 | case "terrainhitfraction": m_params[0].terrainHitFraction = val; TaintedUpdateParameter("terrain", 0, val); break; |