aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
diff options
context:
space:
mode:
authorRobert Adams2012-08-15 11:33:38 -0700
committerRobert Adams2012-08-15 12:08:13 -0700
commit68f112888bd02b33e3b2f58f5b2adb90ce23e84b (patch)
treeb7003425fe307b769176720ce5cc0349eccea33e /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
parentBulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M... (diff)
downloadopensim-SC_OLD-68f112888bd02b33e3b2f58f5b2adb90ce23e84b.zip
opensim-SC_OLD-68f112888bd02b33e3b2f58f5b2adb90ce23e84b.tar.gz
opensim-SC_OLD-68f112888bd02b33e3b2f58f5b2adb90ce23e84b.tar.bz2
opensim-SC_OLD-68f112888bd02b33e3b2f58f5b2adb90ce23e84b.tar.xz
BulletSim: clean up detail logging by adding many more debug log statements and then commenting out most of the additions.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index cacab01..a31c578 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -362,7 +362,7 @@ public class BSScene : PhysicsScene, IPhysicsParameters
362 BSPrim bsprim = prim as BSPrim; 362 BSPrim bsprim = prim as BSPrim;
363 if (bsprim != null) 363 if (bsprim != null)
364 { 364 {
365 DetailLog("{0},RemovePrim,call", bsprim.LocalID); 365 // DetailLog("{0},RemovePrim,call", bsprim.LocalID);
366 // m_log.DebugFormat("{0}: RemovePrim. id={1}/{2}", LogHeader, bsprim.Name, bsprim.LocalID); 366 // m_log.DebugFormat("{0}: RemovePrim. id={1}/{2}", LogHeader, bsprim.Name, bsprim.LocalID);
367 try 367 try
368 { 368 {
@@ -388,7 +388,7 @@ public class BSScene : PhysicsScene, IPhysicsParameters
388 388
389 if (!m_initialized) return null; 389 if (!m_initialized) return null;
390 390
391 DetailLog("{0},AddPrimShape,call", localID); 391 // DetailLog("{0},AddPrimShape,call", localID);
392 392
393 BSPrim prim = new BSPrim(localID, primName, this, position, size, rotation, pbs, isPhysical); 393 BSPrim prim = new BSPrim(localID, primName, this, position, size, rotation, pbs, isPhysical);
394 lock (m_prims) m_prims.Add(localID, prim); 394 lock (m_prims) m_prims.Add(localID, prim);
@@ -429,12 +429,12 @@ public class BSScene : PhysicsScene, IPhysicsParameters
429 { 429 {
430 numSubSteps = BulletSimAPI.PhysicsStep(m_worldID, timeStep, m_maxSubSteps, m_fixedTimeStep, 430 numSubSteps = BulletSimAPI.PhysicsStep(m_worldID, timeStep, m_maxSubSteps, m_fixedTimeStep,
431 out updatedEntityCount, out updatedEntitiesPtr, out collidersCount, out collidersPtr); 431 out updatedEntityCount, out updatedEntitiesPtr, out collidersCount, out collidersPtr);
432 DetailLog("{0},Simulate,call, substeps={1}, updates={2}, colliders={3}", DetailLogZero, numSubSteps, updatedEntityCount, collidersCount); 432 // DetailLog("{0},Simulate,call, substeps={1}, updates={2}, colliders={3}", DetailLogZero, numSubSteps, updatedEntityCount, collidersCount);
433 } 433 }
434 catch (Exception e) 434 catch (Exception e)
435 { 435 {
436 m_log.WarnFormat("{0},PhysicsStep Exception: substeps={1}, updates={2}, colliders={3}, e={4}", LogHeader, numSubSteps, updatedEntityCount, collidersCount, e); 436 m_log.WarnFormat("{0},PhysicsStep Exception: substeps={1}, updates={2}, colliders={3}, e={4}", LogHeader, numSubSteps, updatedEntityCount, collidersCount, e);
437 DetailLog("{0},PhysicsStepException,call, substeps={1}, updates={2}, colliders={3}", DetailLogZero, numSubSteps, updatedEntityCount, collidersCount); 437 // DetailLog("{0},PhysicsStepException,call, substeps={1}, updates={2}, colliders={3}", DetailLogZero, numSubSteps, updatedEntityCount, collidersCount);
438 // updatedEntityCount = 0; 438 // updatedEntityCount = 0;
439 collidersCount = 0; 439 collidersCount = 0;
440 } 440 }