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authorRobert Adams2012-12-22 17:09:40 -0800
committerRobert Adams2012-12-22 17:09:40 -0800
commit30807b81cc9f91917fd3b4bf8dc24a1622013afa (patch)
treee3e4984f6f8af806c7da6801640e4832ecd88ff8 /OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
parentBulletSim: remove post step one-time taints (doesn't make any sense). Rename ... (diff)
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BulletSim: modify avatar motor code to make falling movement better. Clean up some usages. Disable motor when done.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
index 19de1e5..c76f869 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
@@ -153,7 +153,7 @@ public abstract class BSPhysObject : PhysicsActor
153 public abstract OMV.Quaternion ForceOrientation { get; set; } 153 public abstract OMV.Quaternion ForceOrientation { get; set; }
154 154
155 // The system is telling us the velocity it wants to move at. 155 // The system is telling us the velocity it wants to move at.
156 protected OMV.Vector3 m_targetVelocity; 156 // protected OMV.Vector3 m_targetVelocity; // use the definition in PhysicsActor
157 public override OMV.Vector3 TargetVelocity 157 public override OMV.Vector3 TargetVelocity
158 { 158 {
159 get { return m_targetVelocity; } 159 get { return m_targetVelocity; }