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authorRobert Adams2012-10-02 10:52:51 -0700
committerRobert Adams2012-10-02 11:13:57 -0700
commitce97ebdc88ea525fe6e0c823b6f0072b6acddbc9 (patch)
treebc6469ab547ec412c36bd24b403a3b8e56dda351 /OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs
parentBulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ... (diff)
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BulletSim: Fix linkset problem where delayed manipulations of child objects was using the child shape address at call time rather than the one created at taint time.
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