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author | Robert Adams | 2013-08-08 13:53:12 -0700 |
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committer | Robert Adams | 2013-08-08 13:55:17 -0700 |
commit | 6410a25cefcb1e7f87b76f273f8c6569fbe17670 (patch) | |
tree | 29dbaa0d610d8eb7c79ac3871ece5119d53a9f2c /OpenSim/Region/Physics/BulletSPlugin/BSParam.cs | |
parent | Make m_originRegionID in ScenePresence public to allow DSG module to work for... (diff) | |
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BulletSim: adjust avatar position when the avatar's size is changed.
This fixes the problem of avatars bouncing when logged in.
Added a little height to the avatar height fudges to eliminate a problem
of feet being in the ground a bit.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSParam.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSParam.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs index 4520171..fcb892a 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs | |||
@@ -570,9 +570,9 @@ public static class BSParam | |||
570 | new ParameterDefn<float>("AvatarHeightLowFudge", "A fudge factor to make small avatars stand on the ground", | 570 | new ParameterDefn<float>("AvatarHeightLowFudge", "A fudge factor to make small avatars stand on the ground", |
571 | -0.2f ), | 571 | -0.2f ), |
572 | new ParameterDefn<float>("AvatarHeightMidFudge", "A fudge distance to adjust average sized avatars to be standing on ground", | 572 | new ParameterDefn<float>("AvatarHeightMidFudge", "A fudge distance to adjust average sized avatars to be standing on ground", |
573 | 0.1f ), | 573 | 0.2f ), |
574 | new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground", | 574 | new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground", |
575 | 0.1f ), | 575 | 0.2f ), |
576 | new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions", | 576 | new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions", |
577 | 0.1f ), | 577 | 0.1f ), |
578 | new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground", | 578 | new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground", |