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authorRobert Adams2013-08-19 11:08:22 -0700
committerJustin Clark-Casey (justincc)2013-09-20 21:03:06 +0100
commit1f740926a2b19ab52c9a26c3cca6b678cdcce8fa (patch)
tree4d1d43c66a52ed049355861f5be03a58e35f0e97 /OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
parentBulletSim: add extended physics function physGetLinkType(linkNum). Add implem... (diff)
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BulletSim: adjust avatar capsule height calculation to be closer to defined SL heights. Correct BSParam avatar height defaults to be what's in OpenSimDefaults.ini.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSParam.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSParam.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
index 737dda1..4e92e6d 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
@@ -570,9 +570,9 @@ public static class BSParam
570 new ParameterDefn<float>("AvatarHeightLowFudge", "A fudge factor to make small avatars stand on the ground", 570 new ParameterDefn<float>("AvatarHeightLowFudge", "A fudge factor to make small avatars stand on the ground",
571 -0.2f ), 571 -0.2f ),
572 new ParameterDefn<float>("AvatarHeightMidFudge", "A fudge distance to adjust average sized avatars to be standing on ground", 572 new ParameterDefn<float>("AvatarHeightMidFudge", "A fudge distance to adjust average sized avatars to be standing on ground",
573 0.2f ), 573 0.1f ),
574 new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground", 574 new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground",
575 0.2f ), 575 0.1f ),
576 new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions", 576 new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions",
577 0.1f ), 577 0.1f ),
578 new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground", 578 new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground",