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authorRobert Adams2013-08-08 13:53:12 -0700
committerRobert Adams2013-08-08 13:55:17 -0700
commit6410a25cefcb1e7f87b76f273f8c6569fbe17670 (patch)
tree29dbaa0d610d8eb7c79ac3871ece5119d53a9f2c /OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
parentMake m_originRegionID in ScenePresence public to allow DSG module to work for... (diff)
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BulletSim: adjust avatar position when the avatar's size is changed.
This fixes the problem of avatars bouncing when logged in. Added a little height to the avatar height fudges to eliminate a problem of feet being in the ground a bit.
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSParam.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
index 4520171..fcb892a 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
@@ -570,9 +570,9 @@ public static class BSParam
570 new ParameterDefn<float>("AvatarHeightLowFudge", "A fudge factor to make small avatars stand on the ground", 570 new ParameterDefn<float>("AvatarHeightLowFudge", "A fudge factor to make small avatars stand on the ground",
571 -0.2f ), 571 -0.2f ),
572 new ParameterDefn<float>("AvatarHeightMidFudge", "A fudge distance to adjust average sized avatars to be standing on ground", 572 new ParameterDefn<float>("AvatarHeightMidFudge", "A fudge distance to adjust average sized avatars to be standing on ground",
573 0.1f ), 573 0.2f ),
574 new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground", 574 new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground",
575 0.1f ), 575 0.2f ),
576 new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions", 576 new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions",
577 0.1f ), 577 0.1f ),
578 new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground", 578 new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground",