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author | Robert Adams | 2012-12-11 13:42:23 -0800 |
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committer | Robert Adams | 2012-12-11 13:42:23 -0800 |
commit | 63099184dbd2c1c5bcee2c3c87802f78444e7008 (patch) | |
tree | 936dabfe362cda626a6e51a9e547bc7e7521fc6c /OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs | |
parent | BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th... (diff) | |
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BulletSim: protect prim property setting to remove crash from taints setting properties after the destroy object taint has happened.
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs b/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs index 851d508..cf0a9dc 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSMotors.cs | |||
@@ -65,7 +65,7 @@ public abstract class BSMotor | |||
65 | // Can all the incremental stepping be replaced with motor classes? | 65 | // Can all the incremental stepping be replaced with motor classes? |
66 | 66 | ||
67 | // Motor which moves CurrentValue to TargetValue over TimeScale seconds. | 67 | // Motor which moves CurrentValue to TargetValue over TimeScale seconds. |
68 | // The TargetValue is decays in TargetValueDecayTimeScale and | 68 | // The TargetValue decays in TargetValueDecayTimeScale and |
69 | // the CurrentValue will be held back by FrictionTimeScale. | 69 | // the CurrentValue will be held back by FrictionTimeScale. |
70 | // TimeScale and TargetDelayTimeScale may be 'infinite' which means go decay. | 70 | // TimeScale and TargetDelayTimeScale may be 'infinite' which means go decay. |
71 | 71 | ||