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authorRobert Adams2013-02-07 21:57:31 -0800
committerRobert Adams2013-02-08 16:29:29 -0800
commit1b203601f43662541526369f540dd04f5b485be6 (patch)
tree418bae04970c59ed4ab7653686843bc2e916b730 /OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs
parentBulletSim: reclass BSPrim into layers so linkset and physical world displacem... (diff)
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BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets.
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