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authorRobert Adams2013-01-18 12:10:03 -0800
committerRobert Adams2013-01-23 14:24:42 -0800
commita0d460e6bfa64a6c43ff327dcf19b696cc380fbb (patch)
treed27d778ecb8b44cfccf8a51b9db5852b9c5d7fdc /OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
parentAdd the Avination physics raycast glue so Core Physics can implement raycast (diff)
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BulletSim: remove the unused RestoreBodyDependencies used by linksets
and vehicles and clean up code by removing their kludgyness.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs8
1 files changed, 0 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
index 89f186c..3011465 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
@@ -110,14 +110,6 @@ public sealed class BSLinksetConstraints : BSLinkset
110 return ret; 110 return ret;
111 } 111 }
112 112
113 // Companion to RemoveBodyDependencies(). If RemoveBodyDependencies() returns 'true',
114 // this routine will restore the removed constraints.
115 // Called at taint-time!!
116 public override void RestoreBodyDependencies(BSPrim child)
117 {
118 // The Refresh operation queued by RemoveBodyDependencies() will build any missing constraints.
119 }
120
121 // ================================================================ 113 // ================================================================
122 114
123 // Add a new child to the linkset. 115 // Add a new child to the linkset.