aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs
diff options
context:
space:
mode:
authorRobert Adams2013-07-16 10:01:03 -0700
committerRobert Adams2013-07-22 10:27:21 -0700
commitd0d654e2186c8b81c1150da89a549e4f7162a2b4 (patch)
tree3710604cbb3d3db2d7207ca85abcd9bb8cc87e51 /OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs
parentBulletSim: only create vehicle prim actor when vehicles are enabled. (diff)
downloadopensim-SC_OLD-d0d654e2186c8b81c1150da89a549e4f7162a2b4.zip
opensim-SC_OLD-d0d654e2186c8b81c1150da89a549e4f7162a2b4.tar.gz
opensim-SC_OLD-d0d654e2186c8b81c1150da89a549e4f7162a2b4.tar.bz2
opensim-SC_OLD-d0d654e2186c8b81c1150da89a549e4f7162a2b4.tar.xz
BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable
and start changing the logic to handle the base prim as a complex object (ie, a linkset).
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs')
0 files changed, 0 insertions, 0 deletions