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author | Robert Adams | 2013-07-23 08:13:56 -0700 |
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committer | Robert Adams | 2013-07-23 08:13:56 -0700 |
commit | 75686e0e49308a21ca013d246544f88cd8e90cbd (patch) | |
tree | 5d817ecbf47923bba8b0a7e56fbdb0ef5b2a1f61 /OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs | |
parent | Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e... (diff) | |
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Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable""
Found that the vehicle movement problem was not caused by these physics changes.
This reverts commit 7b187deb19517aa7c880458894643a5448566a94.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs')
0 files changed, 0 insertions, 0 deletions