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authorRobert Adams2012-10-29 11:31:50 -0700
committerRobert Adams2012-11-03 21:13:44 -0700
commit2f25f70316ff712d338bbff3f6d02650480a340b (patch)
tree4459c532413ad387b8c7cc9e92a3c9f9be5b10b0 /OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
parentBulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert... (diff)
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BulletSim: remove unneeded parameter from Refresh().
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
index d0e514b..569d2e7 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
@@ -204,7 +204,7 @@ public abstract class BSLinkset
204 // When physical properties are changed the linkset needs to recalculate 204 // When physical properties are changed the linkset needs to recalculate
205 // its internal properties. 205 // its internal properties.
206 // May be called at runtime or taint-time (just pass the appropriate flag). 206 // May be called at runtime or taint-time (just pass the appropriate flag).
207 public abstract void Refresh(BSPhysObject requestor, bool inTaintTime); 207 public abstract void Refresh(BSPhysObject requestor);
208 208
209 // The object is going dynamic (physical). Do any setup necessary 209 // The object is going dynamic (physical). Do any setup necessary
210 // for a dynamic linkset. 210 // for a dynamic linkset.