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author | Oren Hurvitz | 2013-09-25 10:56:05 +0300 |
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committer | Justin Clark-Casey (justincc) | 2013-10-15 23:59:16 +0100 |
commit | d0c17808391e93964dcaf0ffcf06899c5669f4ff (patch) | |
tree | aff765cc1e1359a89aef48ad266ae1ab95e04fd0 /OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | |
parent | As discussed on many previous occasions, switch the default physics engine in... (diff) | |
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Fixed rezzing coalesced objects from a prim's inventory
Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs')
0 files changed, 0 insertions, 0 deletions