aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs
diff options
context:
space:
mode:
authorRobert Adams2013-09-04 07:56:59 -0700
committerRobert Adams2013-09-11 09:12:18 -0700
commit5827b6e1aabf2e19624faf0141b9611917fb84c5 (patch)
tree6b13ebc4d7840d5dcd04d4efeddfdbb933609620 /OpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs
parentBulletSim: ability to specify groups of axis to modify in constraint paramete... (diff)
downloadopensim-SC_OLD-5827b6e1aabf2e19624faf0141b9611917fb84c5.zip
opensim-SC_OLD-5827b6e1aabf2e19624faf0141b9611917fb84c5.tar.gz
opensim-SC_OLD-5827b6e1aabf2e19624faf0141b9611917fb84c5.tar.bz2
opensim-SC_OLD-5827b6e1aabf2e19624faf0141b9611917fb84c5.tar.xz
BulletSim: add extended physics LSL constants for axis specification.
Add specific error warnings for mis-matched parameter types in extended physics functions.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs
index 432e5b2..652c94a 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintSpring.cs
@@ -63,7 +63,7 @@ public sealed class BSConstraintSpring : BSConstraint6Dof
63 63
64 public bool SetStiffness(int pIndex, float pStiffness) 64 public bool SetStiffness(int pIndex, float pStiffness)
65 { 65 {
66 PhysicsScene.DetailLog("{0},BSConstraintSpring.SetStiffness,obj1ID={1},obj2ID={2},indx={3},enable={4}", 66 PhysicsScene.DetailLog("{0},BSConstraintSpring.SetStiffness,obj1ID={1},obj2ID={2},indx={3},stiff={4}",
67 m_body1.ID, m_body1.ID, m_body2.ID, pIndex, pStiffness); 67 m_body1.ID, m_body1.ID, m_body2.ID, pIndex, pStiffness);
68 PhysicsScene.PE.SpringSetStiffness(m_constraint, pIndex, pStiffness); 68 PhysicsScene.PE.SpringSetStiffness(m_constraint, pIndex, pStiffness);
69 return true; 69 return true;
@@ -71,7 +71,7 @@ public sealed class BSConstraintSpring : BSConstraint6Dof
71 71
72 public bool SetDamping(int pIndex, float pDamping) 72 public bool SetDamping(int pIndex, float pDamping)
73 { 73 {
74 PhysicsScene.DetailLog("{0},BSConstraintSpring.SetDamping,obj1ID={1},obj2ID={2},indx={3},enable={4}", 74 PhysicsScene.DetailLog("{0},BSConstraintSpring.SetDamping,obj1ID={1},obj2ID={2},indx={3},damp={4}",
75 m_body1.ID, m_body1.ID, m_body2.ID, pIndex, pDamping); 75 m_body1.ID, m_body1.ID, m_body2.ID, pIndex, pDamping);
76 PhysicsScene.PE.SpringSetDamping(m_constraint, pIndex, pDamping); 76 PhysicsScene.PE.SpringSetDamping(m_constraint, pIndex, pDamping);
77 return true; 77 return true;
@@ -79,7 +79,7 @@ public sealed class BSConstraintSpring : BSConstraint6Dof
79 79
80 public bool SetEquilibriumPoint(int pIndex, float pEqPoint) 80 public bool SetEquilibriumPoint(int pIndex, float pEqPoint)
81 { 81 {
82 PhysicsScene.DetailLog("{0},BSConstraintSpring.SetEquilibriumPoint,obj1ID={1},obj2ID={2},indx={3},enable={4}", 82 PhysicsScene.DetailLog("{0},BSConstraintSpring.SetEquilibriumPoint,obj1ID={1},obj2ID={2},indx={3},eqPoint={4}",
83 m_body1.ID, m_body1.ID, m_body2.ID, pIndex, pEqPoint); 83 m_body1.ID, m_body1.ID, m_body2.ID, pIndex, pEqPoint);
84 PhysicsScene.PE.SpringSetEquilibriumPoint(m_constraint, pIndex, pEqPoint); 84 PhysicsScene.PE.SpringSetEquilibriumPoint(m_constraint, pIndex, pEqPoint);
85 return true; 85 return true;