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authorRobert Adams2012-10-26 16:09:08 -0700
committerRobert Adams2012-11-03 21:13:27 -0700
commit7af28724acf12245977fc44576c36ec0de320a8a (patch)
treecc441f1cc22bfd5bafdc4ac46b255c2a1fbf61d2 /OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs
parentBulletSim: many small changes for vehicles simulation. (diff)
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BulletSim: rename constraint classes so they show up together alphabetically.
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs (renamed from OpenSim/Region/Physics/BulletSPlugin/BSHingeConstraint.cs)4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSHingeConstraint.cs b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs
index 76bd930..ed3ffa7 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSHingeConstraint.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs
@@ -32,11 +32,11 @@ using OpenMetaverse;
32namespace OpenSim.Region.Physics.BulletSPlugin 32namespace OpenSim.Region.Physics.BulletSPlugin
33{ 33{
34 34
35public sealed class BSHingeConstraint : BSConstraint 35public sealed class BSConstraintHinge : BSConstraint
36{ 36{
37 public override ConstraintType Type { get { return ConstraintType.HINGE_CONSTRAINT_TYPE; } } 37 public override ConstraintType Type { get { return ConstraintType.HINGE_CONSTRAINT_TYPE; } }
38 38
39 public BSHingeConstraint(BulletSim world, BulletBody obj1, BulletBody obj2, 39 public BSConstraintHinge(BulletSim world, BulletBody obj1, BulletBody obj2,
40 Vector3 pivotInA, Vector3 pivotInB, 40 Vector3 pivotInA, Vector3 pivotInB,
41 Vector3 axisInA, Vector3 axisInB, 41 Vector3 axisInA, Vector3 axisInB,
42 bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) 42 bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies)