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author | teravus | 2013-01-23 21:58:51 -0500 |
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committer | teravus | 2013-01-23 21:58:51 -0500 |
commit | 878df52515ea3519130ba646a050c8d8c1f09b29 (patch) | |
tree | 2fbccc21e6e45e8ad552b4bece3f331322a6e838 /OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | |
parent | Remove unnecessary System.Linq reference from Compiler.cs (diff) | |
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* This makes the non-physics llCastRay 'better'. It's not 'correctly working', and if you look deep enough, you see that the results are not really stable depending on the direction of the ray.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs')
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