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authorRobert Adams2013-01-15 12:57:12 -0800
committerRobert Adams2013-01-15 21:08:46 -0800
commit61ff79587bea373278771f9529b582db2e05afdd (patch)
tree17834659de7e0c72ff84db44f62a7f3b6996b5e7 /OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
parentBulletSim: reduce maximum force a script can apply (like in llApplyImpulse) (diff)
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BulletSim: add debugging messages to know when assets for physical
objects have been fetched. Update TODO list with more work.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
index a5fec87..2e900b3 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
@@ -855,7 +855,10 @@ public sealed class BSCharacter : BSPhysObject
855 _rotationalVelocity = entprop.RotationalVelocity; 855 _rotationalVelocity = entprop.RotationalVelocity;
856 856
857 // Do some sanity checking for the avatar. Make sure it's above ground and inbounds. 857 // Do some sanity checking for the avatar. Make sure it's above ground and inbounds.
858 PositionSanityCheck(true); 858 if (PositionSanityCheck(true))
859 {
860 entprop.Position = _position;
861 }
859 862
860 // remember the current and last set values 863 // remember the current and last set values
861 LastEntityProperties = CurrentEntityProperties; 864 LastEntityProperties = CurrentEntityProperties;