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authorRobert Adams2013-01-06 22:56:16 -0800
committerRobert Adams2013-01-06 22:56:16 -0800
commit2e5222055ffa1e721221753c26faba342b920712 (patch)
tree20731bcd3ed9f553f38a7182b6c49a5eefc6baf8 /OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
parentBulletSim: update DLLs and SOs with better debugging output. (diff)
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BulletSim: comments and removing small compile errors introduced in last commit.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
index c215e3a..fe48166 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
@@ -58,8 +58,6 @@ public sealed class BSCharacter : BSPhysObject
58 private bool _flying; 58 private bool _flying;
59 private bool _setAlwaysRun; 59 private bool _setAlwaysRun;
60 private bool _throttleUpdates; 60 private bool _throttleUpdates;
61 private bool _isColliding;
62 private bool _collidingObj;
63 private bool _floatOnWater; 61 private bool _floatOnWater;
64 private OMV.Vector3 _rotationalVelocity; 62 private OMV.Vector3 _rotationalVelocity;
65 private bool _kinematic; 63 private bool _kinematic;