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authorRobert Adams2013-01-21 15:58:22 -0800
committerRobert Adams2013-01-21 15:58:22 -0800
commit471c4778639aec60078e6cee7c964682c959f033 (patch)
tree2e43aab8780c4b2556fd730529d5bd897fec151b /OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
parentHave SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter (diff)
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BulletSim: allow changing position and rotation of a child of a linkset
without rebuilding the whole compound shape. Should make vehicles move smoother.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
index a9e16e6..7603254 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
@@ -899,7 +899,7 @@ public sealed class BSCharacter : BSPhysObject
899 CurrentEntityProperties = entprop; 899 CurrentEntityProperties = entprop;
900 900
901 // Tell the linkset about value changes 901 // Tell the linkset about value changes
902 Linkset.UpdateProperties(this, true); 902 Linkset.UpdateProperties(UpdatedProperties.EntPropUpdates, this);
903 903
904 // Avatars don't report their changes the usual way. Changes are checked for in the heartbeat loop. 904 // Avatars don't report their changes the usual way. Changes are checked for in the heartbeat loop.
905 // base.RequestPhysicsterseUpdate(); 905 // base.RequestPhysicsterseUpdate();