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authorRobert Adams2011-08-26 15:51:21 -0700
committerMic Bowman2011-08-26 15:51:21 -0700
commit21708b832b1d6679d5f6de27eb3bd0b920ef0fa7 (patch)
treedba3bb4565adfdd1aaad9720c002f1f1ca3ce990 /OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
parentMerge branch 'master' into bulletsim (diff)
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BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects.
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