diff options
author | Robert Adams | 2012-12-31 17:06:47 -0800 |
---|---|---|
committer | Robert Adams | 2012-12-31 19:57:25 -0800 |
commit | 6988b5ceaf6387198f0d23769adefdf572757c4a (patch) | |
tree | 8ad244531e945e369a8d6f5e31a5151e47a09da0 /OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |
parent | BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. (diff) | |
download | opensim-SC_OLD-6988b5ceaf6387198f0d23769adefdf572757c4a.zip opensim-SC_OLD-6988b5ceaf6387198f0d23769adefdf572757c4a.tar.gz opensim-SC_OLD-6988b5ceaf6387198f0d23769adefdf572757c4a.tar.bz2 opensim-SC_OLD-6988b5ceaf6387198f0d23769adefdf572757c4a.tar.xz |
BulletSim: remove rigid body contruction functions from BSAPITemplate that relied on prebuilt construction info structures.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index a618a21..6e67c7a 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |||
@@ -346,7 +346,6 @@ public abstract void RecalculateCompoundShapeLocalAabb(BulletShape cShape); | |||
346 | 346 | ||
347 | public abstract BulletShape DuplicateCollisionShape(BulletWorld sim, BulletShape srcShape, uint id); | 347 | public abstract BulletShape DuplicateCollisionShape(BulletWorld sim, BulletShape srcShape, uint id); |
348 | 348 | ||
349 | public abstract BulletBody CreateBodyFromShapeAndInfo(BulletWorld sim, BulletShape shape, uint id, IntPtr constructionInfo); | ||
350 | 349 | ||
351 | public abstract bool DeleteCollisionShape(BulletWorld world, BulletShape shape); | 350 | public abstract bool DeleteCollisionShape(BulletWorld world, BulletShape shape); |
352 | 351 | ||
@@ -358,10 +357,6 @@ public abstract BulletBody CreateBodyWithDefaultMotionState(BulletShape shape, u | |||
358 | 357 | ||
359 | public abstract BulletBody CreateGhostFromShape(BulletWorld sim, BulletShape shape, uint id, Vector3 pos, Quaternion rot); | 358 | public abstract BulletBody CreateGhostFromShape(BulletWorld sim, BulletShape shape, uint id, Vector3 pos, Quaternion rot); |
360 | 359 | ||
361 | public abstract IntPtr AllocateBodyInfo(BulletBody obj); | ||
362 | |||
363 | public abstract void ReleaseBodyInfo(IntPtr obj); | ||
364 | |||
365 | public abstract void DestroyObject(BulletWorld sim, BulletBody obj); | 360 | public abstract void DestroyObject(BulletWorld sim, BulletBody obj); |
366 | 361 | ||
367 | // ===================================================================================== | 362 | // ===================================================================================== |