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authorRobert Adams2013-01-01 09:30:49 -0800
committerRobert Adams2013-01-01 17:27:32 -0800
commit04132d3af4c8f44639ea842091f86274513e2dfd (patch)
tree8afd4aa11cb7bcf15ffd7156204f73859e762f31 /OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
parentFixed bugs when getting the root folder. (diff)
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BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged
to have pointers and managed to have objects. Initial paste of XNA code. Commented out.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
index 699f055..2350f59 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
@@ -362,7 +362,7 @@ public abstract void DestroyObject(BulletWorld sim, BulletBody obj);
362// ===================================================================================== 362// =====================================================================================
363public abstract BulletShape CreateGroundPlaneShape(uint id, float height, float collisionMargin); 363public abstract BulletShape CreateGroundPlaneShape(uint id, float height, float collisionMargin);
364 364
365public abstract BulletShape CreateTerrainShape(uint id, Vector3 size, float minHeight, float maxHeight, float[] heightMap, 365public abstract BulletShape CreateTerrainShape(uint id, Vector3 size, float minHeight, float maxHeight, float[] heightMap,
366 float scaleFactor, float collisionMargin); 366 float scaleFactor, float collisionMargin);
367 367
368// ===================================================================================== 368// =====================================================================================