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author | Robert Adams | 2013-04-28 14:44:21 -0700 |
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committer | Robert Adams | 2013-04-29 07:38:40 -0700 |
commit | e5582939fd8d78b61c6f1eeda6de45d94f4b4926 (patch) | |
tree | 1f990ab6f73f4e787566031af35c7c59c89968aa /OpenSim/Region/Physics/BulletSPlugin/BSActorMoveToTarget.cs | |
parent | BulletSim: complete BSShape classes. (diff) | |
download | opensim-SC_OLD-e5582939fd8d78b61c6f1eeda6de45d94f4b4926.zip opensim-SC_OLD-e5582939fd8d78b61c6f1eeda6de45d94f4b4926.tar.gz opensim-SC_OLD-e5582939fd8d78b61c6f1eeda6de45d94f4b4926.tar.bz2 opensim-SC_OLD-e5582939fd8d78b61c6f1eeda6de45d94f4b4926.tar.xz |
BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActorMoveToTarget.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSActorMoveToTarget.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorMoveToTarget.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorMoveToTarget.cs index 56aacc5..1b598fd 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSActorMoveToTarget.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorMoveToTarget.cs | |||
@@ -88,8 +88,8 @@ public class BSActorMoveToTarget : BSActor | |||
88 | // The object's physical representation is being rebuilt so pick up any physical dependencies (constraints, ...). | 88 | // The object's physical representation is being rebuilt so pick up any physical dependencies (constraints, ...). |
89 | // Register a prestep action to restore physical requirements before the next simulation step. | 89 | // Register a prestep action to restore physical requirements before the next simulation step. |
90 | // Called at taint-time. | 90 | // Called at taint-time. |
91 | // BSActor.RemoveBodyDependencies() | 91 | // BSActor.RemoveDependencies() |
92 | public override void RemoveBodyDependencies() | 92 | public override void RemoveDependencies() |
93 | { | 93 | { |
94 | // Nothing to do for the moveToTarget since it is all software at pre-step action time. | 94 | // Nothing to do for the moveToTarget since it is all software at pre-step action time. |
95 | } | 95 | } |